AR/VR tools and platform in decision-making process

DESCRIPTION:

Different 3D and/or visualiSation techniques of Virtual Reality (VR) and/or Augmented Reality (AR) are being used during the development of the Oslo and Palma demos to better communicate results of different scenario analyses to different types of stakeholders, to facilitate citizen engagement, and to promote education and training for sustainability. The development of VR and AR applications are targeted toward several distinct stakeholders (city planners and policy makers) and citizen user group types (e.g., school children, common public, inhabitants and infrastructure users, service personnel).

VALUE

Augmented Reality (AR) and Virtual Reality (VR) are two visualisation and presentation tools which provide a greater sense of realism in scenarios one wishes to evaluate. These tools overcome logistical challenges as they can provide real-view (AR) and full-scale visualisation (VR) of different scenarios, in which diverse building and urban elements can be easily changed. Research for different disciplines constantly show that users gain a better understanding of the problems when using VR. Indeed, AR and VR tools are promising tools to better communicate and evaluate different solutions to specific problems, as well as to channel users’ input and experiences facilitating their active engagement. These tools can be used to visualize different solutions in full-scale, immersive, and realistic scenarios that can serve to streamline the evaluation process and decision-taking of stakeholders, and to raise awareness among citizens to engage them in the co-creation of new CPCCs.
Pilot study participants using the AR tool at the Voldsløkka School, Oslo, Norway.
VR tool showing the Voldsløkka school as part of the Oslo demo.

APPLICATION

The development of the VR tool is being developed for both the Palma demo (Llevant Innovation District), and the Oslo demo (Voldsløkka school and cultural area). Specifically, the Palma VR tool will focus on the Neighbourhood Scale Retrofit, whereas the Oslo VR tool will focus on conveying information about circularity, LCA, plus energy buildings, among others. The VR tools in both demos will allow to visualise in full-scale and high realism the defined priority areas of the Llevant Innovation District and the Voldsløkka school. This will provide a better understanding of the stakeholders (city planners and policy makers) for decision making, and will also contribute to the education and engagement among citizens.

POTENTIAL IMPACT

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FUNDING:

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